Tony Stein was born on September 30, 1921 in Dayton, Ohio. He was working as a machinist after graduating from high school and volunteered to enlist in the United States Marine Corps Reserve on September 22, 1942. Stein served with the elite Paramarines in the 3rd Marine Division during the Vella Lavella and Bougainville campaigns on active wartime duty with the United States Marine Corps.
Star Trek has had a profound effect on my life. I grew up watching the original series in reruns and seeing the movies in theaters. As Star Trek: The Next Generation matured into a great show, so did I mature through my teenage years. The ethical debates we had in college classrooms had nothing on heated arguments I had about Captain Janeway’s decisions in Star Trek: Voyager. Even when I finally developed an interest in politics, I was more concerned about the reboot of Star Trek than I was about Obama’s attempt to reboot America.
Such is the world for people who don’t have time to follow the minute by minute machinations of Washington. It’s why politically savvy people my age spend so much time trying to impress upon conservatives just how important it is they engage in the culture. Not only does it inform our politics, it reflects what we value as a nation. In fact, the difference between the original Star Trek and the rebooted version demonstrates how drastically American culture has changed. For the sake of brevity, let’s just focus on the two versions of Captain James T. Kirk.
America of the 60s was racing to the moon. Not just on a whim, but to defeat the evil empire of the Soviet Union. To get there, America needed smart, strong, courageous people willing to risk their lives in the pursuit of knowledge. As such, “Classic” Kirk was the perfect self-actualized geek. He was well educated, physically fit, cool under pressure, good with people, and loyal to a fault.
Described as a “walking stack of books” at the academy, he would often show off his breadth of knowledge and ability to use it under stress in the show. He could quote the Constitution from memory, talk hostile artificial intelligences to death, and construct a rudimentary cannon out of a bunch of basic elements in the middle of a death match.
Classic Kirk also had a penchant for bending the rules and making out with alien babes, which reflected the building free love movement and anti-government sentiment that would mark the period. Of course the pop culture remembers that as Kirk doing whatever he wanted and boinking every woman he met, but Kirk’s romances ended prematurely because he recognized his duty was always to his ship, its crew, and their mission. So while he was willing to violate his orders to do the right thing, he was never reckless with ship or his crew’s lives, and though his need to “make a difference” kept drawing him back to the captain’s chair, he still lamented that it cost him a chance at settling down with a family.
Speaking of lamentations, America of today is headed nowhere fast, just like New Kirk is when we meet him as an adult. He’s a lecherous loser wasting the potential others see in him chasing tail and getting drunk. While his counterpart had a strong sense of duty and a thirst for adventure, New Kirk’s so jaded he has to be taunted into joining Starfleet at all.
Like the youth of today, New Kirk is frequently described as special and told he has a grand destiny, but he never seems to demonstrate excellence of any sort. Classic Kirk sheepishly admitted he “changed the conditions” of the Kobayashi Maru test, but New Kirk is absolutely insufferable as he blatantly cheats on it.
From the richest Wall Street bankers and the most prominent government officials to the lowly idiot that spills coffee on himself, escaping blame and shifting responsibility is par for the course these days, so New Kirk does too. He’s not punished for cheating. When he’s finally busted down from captain later for numerous poor choices, it’s reversed almost immediately, and his decision to heroically sacrifice himself to literally kick his ship until it works again is undone a few minutes afterwards when he’s revived by magic blood. It should be noted that last bit is a role reversal redo of a famed sequence in Star Trek II: The Wrath of Khan, and in that movie the resurrection of the dying party takes another full movie and ultimately results in the destruction of the Enterprise, the loss of Classic Kirk’s admiralty, and the death of Kirk’s son.
In an era where success is demonized as merely a product of blind luck, nepotism, or graft, New Kirk doesn’t ascend to the captain’s chair after years of distinguished service like his predecessor. He is leapfrogged from cadet to first officer because he knows Captain Pike, and then he’s promoted to captain by default after he badgers the acting captain into a mental breakdown.
So, if you really want America to return to reaching for the stars and striving for greatness, you may want to look into figuring out how to make the guy I grew up idolizing the standard for our cultural heroes again.
Owen Francis Patrick Hammerberg was born on May 31, 1920 in Daggett, Michigan and grew up in Flint, Michigan. He enlisted in the United States Navy on June 16, 1941 and was trained as a rescue and salvage diver. During World War II, he served aboard both the battleship USS Idaho (BB-42) and minesweeper USS Advent (AM-83).
Joining me live in the first hour is Mickey White (@BiasedGirl, With Bias) of The Jim and Mickey Show, which can also be heard at VLR! We’ll be talking about domestic politics and culture, with a likely emphasis on our side’s “headdesk” moments of counter-productivity and alienating vast swaths of the electorate. We’ll also take a look ahead to CPAC 2015, which both of us will be attending in about 10 days.
For hour two, we’ll be journeying overseas for foreign news and commentary with Katrina Jørgensen (@Veribatim, A Single Voice) of both IJReview and The World Class Hour over on FTR Radio. My conversation with Katrina was recorded on Sunday, February 15 so hopefully not too much will have changed in the news by air time! We talked terrorism in Western Europe, Ukraine, the Middle East, and the curious political corruption case going on in Argentina.
Please come join us in the VLR chatroom with embedded show player for the program! Even though hour two is pre-recorded, I’m sure the chat will still be lively. If you don’t want to chat with us, you can listen using the player at right or direct on Spreaker (or using a Spreaker mobile device app).
Don’t miss the show! 10E/9C/8M/7P!
Here’s tonight’s replay! If you want to download for offline listening, click the show title in the player!
Their goals and their demands vary. Their movement requires almost nothing of its members to join, and so their diversity of both personalities and physical traits is astounding. They’re also the last people one might expect to get into a culture war. “They” are the supporters of #GamerGate, and they have been confounding people for almost a half a year now.
Even after all that time, it’s still a Herculean task to convince people of the significance of #GamerGate, with all “the happenings” as the gamers would call them making it nigh-impossible to wrap it up in a neat little bow for people to understand (though I did take a stab at that.) Those who do take an interest are often stymied by the chaotic nature of a leaderless Internet subculture. David Pakman, for example, spent many of his initial interviews grappling with the notion that a movement with such a low barrier to entry can simultaneously be so certain of the content of its members’ characters.
After all, how can any participant state with authority “it’s not about harassment; it’s about ethics in journalism” when nobody is an authority? The opposition wields that apparent contradiction like a hammer, bashing #GamerGate as incapable of shaking off the stink of its supposed connection to harassment. They argue that anyone truly interested in ethics would undoubtedly abandon that permanently tainted hashtag and move on to something else.
Naturally the self-appointed arbiters of equality and progress neglect to mention that any new endeavor would immediately be considered the fruit of a poisonous tree because they have little interest in either ethics, equality, or progress. In reality, that which currently masquerades as “social justice” and “feminism” is merely just another form of collectivism, the age old desire of human beings to stuff people into arbitrary groups in order to exercise control over everyone. Most of the time that desire is even well intentioned.
Under the banner of helping the previously disenfranchised the social justice army has marched through every aspect of our culture, grinding any meager opposition between manufactured outrage and guilt by association until they simply give up. Even in sports we now have debates over how offensive a team name might be to a particular group that didn’t seem to care much before. Given that, one might expect that a newly popular hobby like video games would be an easy target.
Instead the PC police found a resistance for which they were entirely unprepared. Frustrated by gamers’ unresponsiveness to their normal proselytizing and thinking they had an opportunity to exploit the Zoe Quinn situation, they dropped all pretense to throw a haymaker with their “Gamers are Dead” campaign. Rather than falling to the ground to beg and plead for forgiveness like every other group before them, #GamerGate simply stood there, wiping a trickle of blood from its lips and grinning like some demon within had awakened. Then the gamers had the unmitigated gall to hit back.
It really shouldn’t have come as such as surprise to all of us. Video games are the last bastion for people who seek to rise and fall on the merit of their actions and the content of their character. There’s no Patriarchy to blame for failing to complete a quest, and scoreboards have no concern for gender, race, sexual orientation or socioeconomic status. The rules of the game don’t change because somebody was offended by the results of a match, and those who break the rules face ridicule and scorn because cheating renders the results meaningless. So it’s no wonder so many members of #GamerGate’s opposition admit they don’t like video games very much, at least not in their current form.
Meanwhile, whether imbued from playing games or having attracted them to the medium, the #GamerGate supporters all have a deep affinity for the individualism video games promote. It’s a nearly extinct philosophy that at best gets paid lip service nowadays, but gamers feel it in their bones. The freedom to pursue their own happiness is integral to their worldview, and they accept that their pursuit may come with unpleasant consequences like criticism, derision, and failure. They seek open and honest debate, and they prefer to let the market dictate the fate of ideas and products.
They also realize none of that can happen without a strong ethical foundation, particularly among the press, which is why the ethical breaches they have witnessed have struck such a chord in their community. Prior to the media turning on them, it could be written off with some grumbling as isolated incidents, but when even the freest parts of the Internet suddenly went censorship happy, it became impossible to ignore.
That part gets left out of the media narrative all the time, by the way. The real catalyst for the gamer revolt was not the sex scandal; it was normally open spaces closing their doors to the kind of unfiltered discussion that’s a hallmark of gamer culture. Had that not occurred, the gamers would’ve stopped grumbling in a matter of hours and #GamerGate would’ve never happened.
Instead the censorship made it quite clear the problem goes beyond merely a few dishonest video game reviews, and the only way to stop this encroachment upon the safe haven gamers built for themselves was for them to go on offense to smash this collectivist nonsense wherever they find it. So now when feminists try to destroy a brilliant scientist because of his choice of apparel, #GamerGate is there to defend him.
And they don’t need a ruling council or a party platform to tell them what to do or what they stand for. After all, it’s actually not that nobody in #GamerGate is an authority; it’s that everyone is. They rest their moral certainty on the notion that the only person for whom they must speak is themselves. Others can choose to follow if they like. Good ideas will rise from the cacophony of voices, bad ones will fall, and anyone can contribute, whether they’re an outspoken female porn star or a male firebrand Breitbart reporter.
So here we are, witnessing an unprecedented and wonderful event. All of the people we expected to prevent tyranny from sneaking up on us in the night have fallen to its lure, and in their place stands a ragtag bunch of nobodies who have spent much of their lives being shunned for enjoying the very virtual worlds which have awakened within them the courage and principles necessary to take up arms and slay the dragon in our midst. It’s almost like the plot of a video game…
The artwork for this post was created by Sarjex. Check out her store!
Eugene Bennett Fluckey was born in Washington, District of Columbia on October 5, 1913. He graduated with the United States Naval Academy class of 1935 and commissioned as an Ensign in the United States Navy. After a few years in surface ships, he reported for submarine training in 1938.
Elmer Charles Bigelow was born on July 12, 1920 in Hebron, Illinois. He volunteered and enlisted in the United States Naval Reserve during September 1942 and, after training, was posted as an active member of the United States Navy in the Pacific Fleet.
Manuel Pérez, Jr. was born on March 3, 1923 in Oklahoma City, Oklahoma. He grew up living with his father in Chicago, Illinois. His enlistment record is not one preserved by the National Archives, but by February 13, 1945, Pérez was a Private First Class in the United States Army‘s Company A, 1st Battalion, 511th Parachute Infantry Regiment, 11th Airborne Division.
Francis Xavier McGraw was born in Philadelphia, Pennsylvania on April 29, 1918 and was living in Camden, New Jersey when he entered the United States Army to serve during World War II. McGraw was a machine gunner in Company H, 3rd Battalion, 26th Infantry Regiment, 1st Infantry Division.
Edward Carl Dahlgren was born in Perham, Maine on March 14, 1916. He was working as a farmhand when he was drafted into the United States Army just after his 27th birthday on March 23, 1943. Dahlgren was a member of Company E, 2nd Battalion, 142nd Infantry Regiment, 36th Infantry Division.